It turns out that we can prevent appearing of a zombie process (i.e. the one whose parent doesn't wait() for it to _exit()) by specifying SIGCHLD signal to be ignored with sigaction() by its parent. However, it seems like SIGCHLD is ignored by default anyway. How come does this work?
int main (void) {
struct sigaction sa;
sa.sa_handler = SIG_IGN; //handle signal by ignoring
sigemptyset(&sa.sa_mask);
sa.sa_flags = 0;
if (sigaction(SIGCHLD, &sa, 0) == -1) {
perror(0);
exit(1);
}
int pid = fork();
if (pid == 0) { //child process
_exit(0);
}
do_something(); //parent process
return 0;
}