I am working on a project to read a video file from sdcard then process frames and re diplay as a video in real time. So far I didn't manage to come up with a solution for directly extract frames from the MediaPlayer like MediaPlayer.getCurrentFrame();. MediaMetadataRetriever.getFrameAtTime() is super slow, difficult to get a descent frame rate.
The only thing I have right now is using a TextureView surface with MediaPlayer. Here I start the MediaPlayer and in real time read the bitmap form TextureView asTextureView.getBitMap(), then process BitMap and display it on another ImageView. Here this gives me a a descent frame rate.
The problem here is TextureView has to be in the xml layout and should visible, Which I do not want.
Can some one please shed some light here? Is it possible to somehow hide the TextureView which is attaching to the MediaPlayer, without fake hiding like using RelativeLayouts :). iOS has a solution for this which is AVPLAyerItemVideoOutput, I need something like that with android.
Or any other work around to extract frames from video file?
Thank you